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A Bit About Me

My mission: To develop and market solutions that increase potential for listening, communicating, well-being and creating with sound and music.

Sound designer, game developer, musician and audio consultant, author of international textbook "Sound Design: The Expressive Power of Music, Voice and Sound Effects in Cinema," translated into Chinese, Vietnamese, Japanese and Korean. My specialty is in audio for all media, with experience in film writing, producing, directing, camera, editing of features, documentary, training, interactive, sound design. With an MFA USC Cinema/TV specializing in sound, and background in neurobiology, music, graphic design, audio, storytelling and various healing modalities, my intention is to continue expanding the application of sound design toward new industries, media and audiences. In particular, I am focusing on audio applications for interactive media, mobile media, sound therapy, and audio games for both consumers and professional audiovisual producers.

 

Experience, Interests

Founder and CEO

Game Developer and Sound Designer

Author

Developing games and interactive media using audio and music that support education and health in diverse populations such as autism, dyslexia, Alzheimer's, etc. Currently creating Sing and Speak 4 Kids, a music-language game to support speech development for children with autism, developmental disabilities or English Language Learners.

Creator of the music game 3 Deaf Mice, combining education and entertainment in the areas of ear training, sound design, music composition, sound engineering and academic fields relating to audio (history, physics, biology, physiology, etc.)

 

I authored and released my book "Sound Design: The Expressive Power of Music, Voice and Sound Effects in Cinema" with mwp.com, which has been selling steadily to film schools around the world and been translated into Chinese, Japanese, Vietnamese and Korean.

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